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Anthony Faino Portfolio

Creative Factory

Multi-Unit Housing

CPL Main Branch Library

Block 37 Mixed Use

2016 Olympics Pavilion

Ribbon Tower

Leaf Cage

Quad-Surface Wall

Creative Factory

A 150 year old textile factory compex was to be converted into a Creative Factory: a place for artists and designers to live, work and collaborate. Presently, light industry is scattered through the remaining viable buildings and a housing development is proceeding on the north end of the site. The buildings’ layout was optimized for the industrial process at the expense of the human experience. The complex required careful and dramatic intervention to balance the needs of the different programs and users. I decided to design the programs to remain spatial distinct with coordinated moments f interaction. Connection would take place in voids, which also serve to modify the buildings for human use. The voids would also become to most obvious moments of intervention. Dramatic steel and glass “animals” disrupt the mundane industrial architecture creating variation in plan and section. Meanwhile, each user group would be aware of others yet comfortable in their own dedicated space.

PROJECT INFORMATION

Aproximately 250,000 sf with 40,000 sf of artist studio space. Site located in rural Catalonia, 45 miles west of Barcelona.

STUDIO INFORMATION

UIC Study Abroad in Barcelona at IaaC (Institute for advanced architecture in Catalonia) Professor: Sergi Serrat w/ Claudi Aguilo and Kris Scheerlinck Master Plan for site done with Scott Schultz.

Site Circulation

Industrial Industrial

Ex x ition xhibi on n Exhibition Industrial Audit to o Audito

Industrial C afe Cafe

Outdoor Artist

Closed osed o d Studios

Closed Studios w/ Industrial Collaboration

us

Services Se erv rvices v

3

1

Ind

Closed lose osed Studios d

tr y

Housing H s

Industrial

Studios dios oss

Industrial Industrial

Studios Stu dio d

4

AR

Ind

TIS

ust

T

ry

P

Artist

Industry

Industrial

1

A R T

I S T

A R T

I S T to Landscaped Terrain

Exhibition

Auditorium

2

Cafe

Services

Public Retail

Lobby / Reception

3

ARTIST HOUS I N G

Administration

Parking

4

PU

BL

IC

2

Public

ARTIST PARKING

ART I S T ART

IST INDU STRY

1

Plan - Ground Floor

2

1 - INDUSTRY

11

2 - CLOSED STUDIO

12

3 - FABRICATION 4 - LARGE STUDIOS

2

5 - PUBLIC PARKING 6 - PUBLIC LOBBY 7 - ARTIST ADMIN

2

8 - CAFE 9 - ARTIST HOUSING 10 - GALLERY

4

10

11 - AUDITORIUM 12 - RESTAURANT 13 - MUSEUM

8

9

3

6 13 5

1

Plan - 2nd Floor

1 - LIBRARY 2- SEMINAR/LECTURE 3 - SERMINAR/LECTURE 4 - KITCHEN 3

5 - ARTIST EXHIBITION 6 - STORAGE 7 - INFORMAL MEETING 8 - FORMAL MEETING 1

9 - CAFE

2

5 6 4

9

7

8

5

Plan - 3rd Floor

1 - STUDIOS - INDIVIDUAL 2 - STUDIOS - COLLABORATIVE 3 - FILM EDITING/POST

4 3

4 - MUSIC RECORDING

6 4

5 - PHOTO LABS 6 - CONTROLLED COLLECTION

3 5

7 - SLIDE LIBRARY

4

8 - TYPE LAB 9 - PUBLISHING LAB

9

2

8

7

1

2

Elevation - South

Section A_A

A A

Section B_B

B

C

B

Section C_C

Section D_D

C

D

D

Site Topography and Levels

Topography w/ building roofs

Topography w/ building ground levels

3

3

3

2 1

2 1

2 1

0

0

0

-1 -2

-1 -2

-1 -2

industry

artist

industry

public

artist

industry

public

3

3

3

2 1

2 1

2 1

0

0

0

-1 -2

-1 -2

-1 -2

industry

artist

public

industry

Normalized levels creating distinct sectional zones

artist

public

industry

artist

public

artist

public

Void Strategy

Deep Plans The voids penetrate the volumes to bring in light and air.

Monolithic Volumes The voids break up the interior volumes creating smaller spaces. This also helps define the spaces and uses.

Circulation The voids provide access to all arts of the site through the main building.

Frame

Joints

Glass

Multi-Unit Housing

The urban dwelling is an extension of the city. To be functional, it need only facilitate the most private of human needs; leaving the resources of the city to meet the rest. It is deďŹ ned, not by simple dichotomies of public and private, collective and individual, large and small; but spectrums that suggest nuance in the relationships between people and space. This building attempts to optimize the connection to the city and ar ticulate its position in these spectrums.

PROJECT INFORMATION

Units 19 Total units Square Footage Rules Broken Parking

STUDIO INFORMATION

5 - Studio units

6 - One Bedroom units

~18,000 SF 11 Spaces; 11 short of required

UIC Second Year Housing Studio - Second Semester Professor - Javier Vendrell

8 - Two Bedroom

Design Strategy

City

Neighborhood

Courtyards

Emphasize urban context by reinforcing continuum from city scale to unit scale

Terraces

Private Terraces

Empasize urbanity with large volume, articulated to provide variation

Exterior space per level: courtyard to terraces to private terraces

Section

Section

Elevation

Lourve Detail

Site Plan

Unit Plan

Plan - Second Floor

Plan - Third Floor

Plan - Fourth Floor

Plan - Fifth Floor

CLP Main Branch Library

This is the flagship library for the Chicago Public Library system. It’s position at the center of the city and the intersection of various transportation systems presents an opportunity to create a new kind of viable library in the internet age. While still preforming the traditional function of the physical library, this project proposes to draw in new audiences with “fetish” nodes. These are spaces scattered throughout the building to allow for intensive, maybe obsessive study in one field. “Fetishists” attracted to these nodes (aided by convenient access) would engage the rest of the library and other fetishists as well.

STUDIO INFORMATION

UIC Second Year Studio - First Semester Professor - Sarah Dunn

Programming

Collections

Intractable

Operations

Administration

Stacks

Malleable Entrance and Info Elective

Scatterable Forum

Boring, logical arrangement of given program within site volume

Distribute elective and forum program throughout volume.

Explode Scatterable program

Plans - Fourth/Eighth/Ninth Floors

Section

Section

Block 37 Mixed Used

Given an entire downtown block and a cube as a base form, we were directed to create a building with ofďŹ ces, a hotel and an exaggerated public space. We began with operations to a simple cube, which we then formalized into a complex architecture proposal. Excising wedges for the corners of the cube, I created a volume with an implied spiraling movement. This then informed a linear lobby that was pulled through the building, engorged with program periodically like a snake shortly after a meal.

STUDIO INFORMATION

UIC First Year Studio - Second Semester Professors - Penelope Dean and Juan Rois

2016 Olympics Pavilion

Beginning with Swarm studies, we were tasked with designing Legacy elements for the Chicago Olypic proposal. These would be temporary, yet imply post-event reuse. From my initial studies, I proposed to remake Washington Park and designed a pavilion that would provide a meeting and welcoming space for spectators. Both were in formed by the same array.

STUDIO INFORMATION

UIC Studio First Year - First Semester Professors - Doug Garofalo and John Manaves

Ribbon Tower

We were assigned the task of using the duplication and blending capabilities of Maya to created a tower. I started with four shapes manipulated into tighter, more articulated shapes. Those shapes were blended through animation techniques, extracted ribbons intermittently.

CLASS INFORMATION

UIC Summer Workshop Professors - Mark Nagis and Laura Feldberg

Leaf Cage

with Ryan Macyauski Using Maya’s advanced Polygon manipulation tools, we created a novel cage stucture. Our initial studies involved analysis and replication of leafs.

CLASS INFORMATION

UIC Summer Workshop Professor - Paul Preissner

Quad-Surface Wall

with Ryan Macyauski and Jason Culturi Using both a laser cutter and a 5-axis milling machine, we created a sculpted block that was capable of creating four different formed surface. The four surfaces were shaped with a plastic melted with a heat gun, then draped over the block. The block was optimized to maximize the possible connections between the surfaces.

CLASS INFORMATION

IAAC - Barcelona, Fabrication Laboratory - 3rd Year, 1st Semester Instructor - Marta Male-Alemany

Orthogonal Views Sample Wall

Component Variations 4 Up

3 Up

2 Up Adjacent

2 Up Opposite

Toward No-Waste Fabrication

Create curve for 1/2 of one side

Rotate around mid-point of side.

Array the curve around the center of the piece.

All sides nest inside each other

4 down

2 up, 2 down (adjacent)

2 up, 2 down (opposite)

Panels the different panel configurations would be...

1 up, 3 down


Academic Portfolio